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Check out these lovely kinetic material experiments that came out of a five day workshop organized by Dino Rossi of the Adaptive Systems Lab (ASL).
Students modeled their molds in Rhinocerous and fabricated them on a MakerBot 3D printer. The supple skins were made from a soft silicone and controlled using an Arduino and pneumatic valves.
The results are quite mesmerizing.
Posted on December 8, 2013 at 7:23pm
This project may have nothing to do with wearables but I wanted to take a moment to share it with all of you because (1) it’s ridiculously fun and addictive (2) I’ve watched the artist/founder Jed Berk iterate on the concept for the past two years until he finally nailed the play experience and (3) I make a personal debut in the video— see if you can find me!
With this full disclosure behind us, let me tell you about the joys of ITSABOB, its past and its hopeful future.
ITSABOB is a toy that transforms the play experience with balloons. Simply put, it’s kinda like a yo-yo for balloons.
The play experience is so darn addictive for kids and adults alike because the interaction is designed around our shared experience and collective memory of letting a balloon go. Berk has aptly coined this the “you can let go” moment.
The interaction with the device is quite intuitive. You squeeze it to pull the balloon towards you, and the moment you release your grip, the balloon naturally floats up again.…Continue
Posted on November 21, 2013 at 7:00am
Similar in function to Vibe-ing, Tactile Dialogues is a beautifully designed e-textile pillow constructed with touch sensors and vibrating motors. The pillow is used to generate a positive interaction between a caregiver and an individual suffering from severe dementia.
Vibe-ing and Tactile Dialogues essentially use the very same technologies yet take on very different forms. Worn on the body, Vibe-ing is a personal and intimate tool used to promote self-healing. Tactile Dialogues instead is a medium to generate interaction and conversation.
Both of these wonderful projects point to the importance of how much form and context (not the technology specifically) shape the development of the user experience.
They also give us a glimpse into the future of wearables: tactile knits and wovens, with haptic feedback mechanisms that are a pleasure to touch and wear.
Tactile dialogues is a collaboration between Eindhoven University of Technology (Martijn ten Bhömer), De Wever Borre…Continue
Posted on November 5, 2013 at 12:52pm
As part of an e-textile research project for Smart Textile Services (CRISP), designers Eunjeong Jeon, Kristi Kuusk, Martijn ten Bhömer and Jesse Asjes have developed a therapeutic wearable to treat a variety of physical ailments, including pain, sports injuries, and bone density loss.
Aptly called "Vibe-ing," the wearable is embedded with circuits that can sense touch and actuate a vibrating motor on specific pressure points on the body.
As our bodies vary in size, the garments must be customized to suit the wearer's needs and size.
Made from merino wool, the garment is beautifully constructed.
Learn more about the…Continue
Posted on November 4, 2013 at 4:00pm