Syuzi's Blog Posts Tagged 'Gaming' (7)

BeeSim: Interactive E-puppet Bees Gather Nectar



BeeSim is a lovely interactive game that uses wearable tech and play as a vehicle to teach children how bees collect nectar. The project was designed by Benjamin Zaitlen, Alexander Jacobs, and Diane Glosson with…

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Added by Syuzi on January 24, 2011 at 11:30am — 1 Comment

Nike Wiis



Nike asked 78 artists to hack into a pair of Nike shoes and challenge its function, using sports as inspiration. Created by Paul Jenkins, the project titled Nike78 is currently archived online and will be exhibited at the London Design Festival in September.

Nike Wiis

As you can imagine there have been a few… Continue

Added by Syuzi on August 23, 2010 at 9:00am — No Comments

Wearables: The Future of Gaming?



I acknowledge that the Wii changed— hey maybe even revolutionized—the way we interact and "play" video games. No longer is gaming only an endurance exercise for our opposable thumbs, but, with the introduction of the Wii wireless controller, a full- bodied experience that we can share with our friends.



Personally, I believe networked wearables are the future of gaming. Wearables have the potential to dive deeper into an immersive gaming experience where the… Continue

Added by Syuzi on August 20, 2010 at 11:00am — 2 Comments

Neighborhoodie—Interactive Gaming Garment

Neighborhoodie—Interactive Gaming Garment

Want to motivate tweens to get off the couch and their game consoles and enjoy outdoor activities? The Neighborhoodie, developed by Rose Bianchini, Kathleen Climie, and David McCallum, is an interactive gaming garment that aims to do just that.



Neighborhoodie is a sweatshirt that links to a custom application on an Iphone or Ipod touch that allows gamers to play survival tag… Continue

Added by Syuzi on April 30, 2010 at 2:00pm — 1 Comment

Fashion & Gaming — The Fibonacci Purse

The Fibonacci Purse

Considering my 2010 predictions were centered around networked wearables, I would like to introduce you to the Fibonacci Purse, developed by ITP student Elizabeth Fuller.



The Fibonacci Purse is an interesting example of melding wearables and gaming that goes beyond the typical use of wearables as novel game controls. The bag itself functions as a physical display for the… Continue

Added by Syuzi on January 11, 2010 at 10:40am — No Comments

Soft Circuit Finger Puppet Battles

Icha-Icha! Thumb Wrestling from jarashi on Vimeo.



To end this week, I'm happy to feature a quirky and playful prototype of a pair of finger wrestling puppets, Icha-Icha!



The puppets make sounds and use vibration as a form of haptic feedback to make the battle more exciting. An LED in the puppets face changes its level of brightness accordingly… Continue

Added by Syuzi on January 8, 2010 at 9:30am — No Comments

Pong Prom — Multi-player Wearable Gaming Interface

Pong Prom



Pong Prom, developed by Ed Keeble, transforms the body into an interface to control the game of pong.



In designing Pong Prom, Keeble has taken on the challenge of designing a wearable gaming interface that works with two players, resulting in an experience that is both collaborative and competitive.



Pong Prom

An…

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Added by Syuzi on December 15, 2009 at 10:56am — No Comments




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